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Arcaze-USB Manual

Von $1

    Inhaltsverzeichnis
    Um zurückzugehen, müssen die aktuelle und die ältere Version mit Hilfe der Historie verglichen werden.

    Kombinierter Revisionsvergleich

    Vergleich der Version vom 12:08, 23 Okt 2010 von stephan mit der Version modifiziert am 02:44, 26 Jan 2016 von stephan.

    ...

    Hardware Versions and Changes

    V1.0

    The very first version of the Arcaze USB-Interface was sold in 2005, was still part of the Arcaze Retro Console and was based on a different architecture. Therefore it is not compatible with the current firmware.

    ...

    V2.0

    Version 2 has never been published.

    V3.0 - 3.1

    Starting from version 3.0 all modules are compatible with the current firmware. There is no photo of V3.0, but there are functional differences compared to V3.1.

    ...

    V3.2

    V3.2 shows the pinout of the Button Ports, which is valid for versions 3.0 through 3.2: Left column of each button port is I/O pins, right column is according GND.

    ...

    V3.3

    In version 3.3 there was an important change: In the previous versions the pinout of Button Ports A and B (the 40 pin headers) was laid out identically as described in the previous chapter: Left column of each button port is I/O pins, right column is according GNDs.

    With the appearance of the first Power Driver and Breakout Extension boards, this proved to be more unintuitive than a symmetrical layout which would allow for symmetrical cable routing. Therfore the columns of Button Port A were swapped, to have GND on the outer column of each Button Port and the I/O pin on the inner column of each button port.

    We're aware that it would have been nicer to also mirror the pin numbers. But this would have lead to incompatible firmwares for the hardware versions, which we wanted to avoid. It's likely that this step can be completed in a later version of the hardware.

    Normally the only situation where all of this has to be taken into account, is when replacing a V3.0-3.2 PCB by a V3.3+ PCB. Then the pinout of Button Port A is inompatible: The connector has to be rotated by 180 degrees and all ports of Button Port A have to mirrored in the software configuration (A01 with A20, A02 with A19 etc.)

    ...

    V3.4

    In version 3.4 we tried to introduce Micro USB, because that had worked well in other products. However there were many delaminated connectors in the field (presumably because there is no housing around the PCB). Therefore, this approach was given up again in the next revision.

    ...

    V3.5

    Back to standard USB-B after the bad experiences:

    ...

    V3.6

    Major changes in V3.6:

    • LEDs 2 and 3 were removed due to uselessness. (they had displayed Caps Lock and Scroll Lock).
    • Instead a pushputton was added, which allows to start the bootloader without the jumper trick. To do this, the pushbutton has to be depressed when attaching the module to USB.
    • The analog ports received small pulldown resistors to avoid wild floating of unused analog inputs in the Config Tool.

    ...

    V3.7

    Changes in V3.7:

    • The new CAN based extension modules are soon arriving, therefore a 10 pin CAN Extension Port has been added. The old 20pin Extension Port has been renamed "SPI Extension", but stays in place.
    • The Analog Port received amplifiers, to allow connection high resistance potentiometers without creating unlinearities.
    • Analog Port pinout was changed! Refer to Analog Connector description!
    • The modul length had to be increased by 1cm. Dimensions are 90x60mm instead of 80x60mm now. The mounting holes stay in the same positions as before.

    ...

    Dimensions 80mm x 60mm (PCB versions V1.0 - V3.6)
    90mm x 60mm (PCB versions V3.7 and up)
    Weight ~ 35g
    Power supply 5V from USB
    Current consumption <100mA
    USB Interface USB2.0 Full Speed / USB 1.1 compatibele
    Connectors für pushbuttons, switches, encoders 2x headers 40 pins,
    2,54mm pitch
    System requirements for Operation
    • PC with USB1.1 oroder USB2.0 interface
    • Support for USB keyboard class
    System requirements for Configuration
    • PC with USB1.1 oroder USB2.0 interface
    • Support for USB keyboard class
    • Windows XP / Vista / 7 / 8 / 10 (32 or 64 Bit)
    • Microsoft .Net 3.5
    System requirements for Firmware Update
    • PC with USB1.1 oroder USB2.0 interface
    • Support for USB keyboard class
    • Windows XP / Vista / 7 / 8 / 10 (32 or 64 Bit)
    • Microsoft .Net 3.5

    Andere Änderungen:

    1. /body/table[2]/tbody/tr/td/@colspan: keine ⇒ "1"
    2. /body/table[2]/tbody/tr/td/@rowspan: keine ⇒ "2"

    Version vom 12:08, 23 Okt 2010

    Diese Revision wurde von stephan (Sperren) verändert

    ...

    Dimensions 80mm x 60mm
    Weight ~ 35g
    Power supply 5V from USB
    Current consumption <100mA
    USB Interface USB2.0 Full Speed / USB 1.1 compatibele
    Connectors für pushbuttons, switches, encoders 2x headers 40 pins,
    2,54mm pitch
    System requirements for Operation
    • PC with USB1.1 oder USB2.0 interface
    • Support for USB keyboard class
    System requirements for Configuration
    • PC with USB1.1 oder USB2.0 interface
    • Support for USB keyboard class
    • Windows XP / Vista / 7 (32 or 64 Bit)
    • Microsoft .Net 3.5
    System requirements for Firmware Update
    • PC with USB1.1 oder USB2.0 interface
    • Support for USB keyboard class
    • Windows XP / Vista / 7 (32 or 64 Bit)
    • Microsoft .Net 3.5

    Version seit 02:44, 26 Jan 2016

    Diese Revision wurde von stephan (Sperren) verändert

    ...

    Hardware Versions and Changes

    V1.0

    The very first version of the Arcaze USB-Interface was sold in 2005, was still part of the Arcaze Retro Console and was based on a different architecture. Therefore it is not compatible with the current firmware.

    ...

    V2.0

    Version 2 has never been published.

    V3.0 - 3.1

    Starting from version 3.0 all modules are compatible with the current firmware. There is no photo of V3.0, but there are functional differences compared to V3.1.

    ...

    V3.2

    V3.2 shows the pinout of the Button Ports, which is valid for versions 3.0 through 3.2: Left column of each button port is I/O pins, right column is according GND.

    ...

    V3.3

    In version 3.3 there was an important change: In the previous versions the pinout of Button Ports A and B (the 40 pin headers) was laid out identically as described in the previous chapter: Left column of each button port is I/O pins, right column is according GNDs.

    With the appearance of the first Power Driver and Breakout Extension boards, this proved to be more unintuitive than a symmetrical layout which would allow for symmetrical cable routing. Therfore the columns of Button Port A were swapped, to have GND on the outer column of each Button Port and the I/O pin on the inner column of each button port.

    We're aware that it would have been nicer to also mirror the pin numbers. But this would have lead to incompatible firmwares for the hardware versions, which we wanted to avoid. It's likely that this step can be completed in a later version of the hardware.

    Normally the only situation where all of this has to be taken into account, is when replacing a V3.0-3.2 PCB by a V3.3+ PCB. Then the pinout of Button Port A is inompatible: The connector has to be rotated by 180 degrees and all ports of Button Port A have to mirrored in the software configuration (A01 with A20, A02 with A19 etc.)

    ...

    V3.4

    In version 3.4 we tried to introduce Micro USB, because that had worked well in other products. However there were many delaminated connectors in the field (presumably because there is no housing around the PCB). Therefore, this approach was given up again in the next revision.

    ...

    V3.5

    Back to standard USB-B after the bad experiences:

    ...

    V3.6

    Major changes in V3.6:

    • LEDs 2 and 3 were removed due to uselessness. (they had displayed Caps Lock and Scroll Lock).
    • Instead a pushputton was added, which allows to start the bootloader without the jumper trick. To do this, the pushbutton has to be depressed when attaching the module to USB.
    • The analog ports received small pulldown resistors to avoid wild floating of unused analog inputs in the Config Tool.

    ...

    V3.7

    Changes in V3.7:

    • The new CAN based extension modules are soon arriving, therefore a 10 pin CAN Extension Port has been added. The old 20pin Extension Port has been renamed "SPI Extension", but stays in place.
    • The Analog Port received amplifiers, to allow connection high resistance potentiometers without creating unlinearities.
    • Analog Port pinout was changed! Refer to Analog Connector description!
    • The modul length had to be increased by 1cm. Dimensions are 90x60mm instead of 80x60mm now. The mounting holes stay in the same positions as before.

    ...

    Dimensions 80mm x 60mm (PCB versions V1.0 - V3.6)
    90mm x 60mm (PCB versions V3.7 and up)
    Weight ~ 35g
    Power supply 5V from USB
    Current consumption <100mA
    USB Interface USB2.0 Full Speed / USB 1.1 compatibele
    Connectors für pushbuttons, switches, encoders 2x headers 40 pins,
    2,54mm pitch
    System requirements for Operation
    • PC with USB1.1 or USB2.0 interface
    • Support for USB keyboard class
    System requirements for Configuration
    • PC with USB1.1 or USB2.0 interface
    • Support for USB keyboard class
    • Windows XP / Vista / 7 / 8 / 10 (32 or 64 Bit)
    • Microsoft .Net 3.5
    System requirements for Firmware Update
    • PC with USB1.1 or USB2.0 interface
    • Support for USB keyboard class
    • Windows XP / Vista / 7 / 8 / 10 (32 or 64 Bit)
    • Microsoft .Net 3.5

     
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